|Sell for:||10 Coins|
|Rent:||50 Coins every 1 hour|
|Collection:||Peaceful Living Collection|
|Min Pop:||10 Population|
|Max Pop:||20 Population|
|Upgrades:||10 Bonus Population|
It costs 200 Coins and takes 2 Energy to build. Once built, it increases the player's city's population by 10 Population. Rent can be collected every 1 hour and earns 50 Coins. When collecting rent, this building has a chance to give collectibles towards the Peaceful Living Collection.
Building a Cozy Cottage is the first action a player is allowed to make in the game as part of a forced tutorial. The player must place the Cozy Cottage in a pre-determined position on the map and build it to completion before they can name their city and play the game freely. However, they can move the position of the Cozy Cottage or remove it at a later time.
Cost and EfficiencyEdit
Until players reach a high enough level to unlock Upscale Condos, Cozy Cottages are widely considered the most profitable housing unit, whilst remaining energy efficient - unlike Country Homes which, whilst being the most profitable housing units at 120 Coins per hour, would involve using all energy acquired through the game's natural 5 minute replenishment system, thus preventing the player from being able to collect from any of their other buildings or crops.
The Cozy Cottage will start profiting after 4 collections. (4 hours minimum)
However, whether a player chooses to upgrade their Cozy Cottages to Upscale Condos when they reach a high enough level is up to them, as Upscale Condos only return an extra 2 coins per hour but cost 8000 coins to build - whereas Cozy Cottages only cost 200 coins. The choice to upgrade could be made based on whether a player needs to increase their population for goals, such as "Fuel Town Finances!" as Upscale Condos have a much higher population increase at 110 citizens, against a Cozy Cottage's 10 citizens.
Cozy Cottage takes a 3x3 space and are built in 2 stages costing a total of 2 Energy.
|Stage 1||Stage 2|
Each stage takes 5 seconds to build. Completing last stage rewards the player with these bonuses:
|Direction SW||Direction SE||Direction NE||Direction NW|
Goals requiring Cozy CottagesEdit
The first "goal" of the game is to build a Cozy Cottage. It must be placed in a specific location, pre-determined by Zynga. This Cozy Cottage must be placed and built before the player can name their city and begin playing the game freely.
There are no other goals requiring the build of Cozy Cottages, however players may choose to build Cozy Cottages in order to build up population for the quest "First Neighborhood".
- Due to a programming error, when the Cozy cottage is moved next to a building bigger than it, it will seem as if the cottage is on top of the building.
For more information: Remodeling
|Cozy Cottage||160 Coins||10–20 Population|| 50 Coins|
|Brown Cozy Cottage||220 Coins||/|
|Blue Cozy Cottage||/|
|Pink Cozy Cottage||/|
|Yellow Cozy Cottage||/|
|Fancy Cozy Cottage||300 Coins||/|
|Silver Cozy Cottage||400 Coins||10–30 Population (+10)||/||4 Energy|
|Crystal Cozy Cottage||500 Coins||20–60 Population (+100%)||10 Cash|
|Gold Cozy Cottage||600 Coins||10–40 Population (+20)||/|
|Medieval Cozy Cottage||600 Coins||30–60 Population (+200%)||3 Cash|
|Mushroom Cozy Cottage||800 Coins||40–80 Population (+300%)||5 Cash|
|Platinum Cozy Cottage||800 Coins||10–50 Population (+30)||/|